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Agreed. However... What are squishies? Mobs or people?
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for an example, my fighter has no points in END, and she never will. I tanked Zombie King in the dungeon at level 31 with a twohander sword. Most people will not attempt ZK at that level even with a tank build. Yes, I had to stone and pot to help my cleric keep me alive, but my point is, END is not needed for tanking most things. Now, knowing this, would I rather put points in END to have an easier time tanking, when I can already do it by staying awake and not placing all my trust on the cleric alone, OR, would I put the free points into increasing my damage and critrate instead? I think the answer is quite obvious. |
The problem is not everyone's an awesome player like you.
Lowsy or even middle-tier fighters that don't pump end makes clerics sad. =( |
sure u dont need END to tank but look at the mini dragon kq
*watches Meek get 1 hit by aoe* XD... my build is w/e for me xD i like it cause ITS MY STYLE and of course my style is the same as rukia XD End/SPR = pwntage |
It seems everyone, aside from Falcomist, is discounting the idea of a hybrid. Why bother being full ANYthing? I've got a decent amount of END (with a shield I can tank four Trumpys at a time), SPR and STR. On Orange monsters, with my axe, I routinely do 1000+ crits. You've got to find out what sort of style works for you.
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Yea. I rather be adaptable than be made solely for 1 job. If I have a few archers or mages behind me, I change to 1HS and Shield. If I'm with a cleric I change to Axe. Not sure what situation to use 2HS yet though..
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ANYWAY The problem with hybirds builds are really, most of the stats really require ALOT of dedication to get a good use out of them. I've been telling this to my friend who went 2/1 str and end Build at level 52 (52 stat points +5 from job quest) she should have 38 points of str- which translates to 45 points of extra damage which is not bad at all especially for 1handers. 19 points of end- which translates to 95 hp points and 9 points of defense. 1.9 % block rate if she uses a shield The strength is fine at all for grinding purposes (not so much in pvp >.>) but the real problem is with the END. The bonuses from end are virtually worthless because at that level she should have atleast 2100+ hp with full buffs and 500 defense. the 1.9% shield block rate increase is extremely insignifcant... Really even if you go full something most stats get useless in the later levels. 100 points of end only = 500 hp. By level 95 500 hp should be EXTREMELY worthless. (think how much cleric buffs would increase >.>) Same thing with only 138 damage from str >.> (same reason with cleric buffs XD;;) |
Pure END?
I always added 2 END/ 1 STR and i really like this build. I think pure END is really good HP but bad dmg and what should HP help if the battel never ends, bc your hits are too weak? xD |
I've actually decided to make a Fighter and make him pure END with only a shield and sword and see how that works. I must say, I make a damn good meat shield compared to most of them on my server. I know how to keep aggro and rarely will I ever let others get hit. So i'm going to see how that goes. It'll also help me to farm materials and make more money because i'll be giving him Stone/Material Decomposition as production skills. ^^
Wish me luck. I'll need it. xD |
Yea you do. The extra HP may seem very useful during the early levels. But as soon as you hit the 1k hp mark the hp boost seems less and less useful. Seems like the only stat which can actually bring you all the way to level 100 with something useful is Spr. 35% crit anyone?
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