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Epith can be hit-or-miss. It almost entirely depends on whether or not people tank. If tanks are missing, you'll be in some trouble.
I was a tank for Robo. I was tired of going after Robo because everybody wants to kill him. People spread lies like "you need to kill Robo in order to win". I just got so sick of people trying to kill Robo and end up killing everybody else so I was just like "haha screw you guys, I'm throwing on a speed scroll and running". And I have had one or two awesome Robos where we killed Robo and all his spawns, in addition to the initial mad wave at the end, and we had time to dance around the glowing crystal thing. Same thing goes with GS. He's even easier to contain than Robo (if we decide not to kill him, I shroom tank him), but everybody wants to kill GS so mini spiders spawn and are everywhere. And a group full of clerics and fighters with unenhanced 1hs probably won't kill him before the spiders kill everybody. Bleh. People don't think. |
I don't KQ too much anymore, but from what I remember the lack of fighter tankers in Teva isn't too big of a problem. With a few good clerics to back up and scrolls applied to everyone, it seems like anyone can tank. A lot of the kqs I participated in had clanks/manks/tarchers, and it worked really well. I'm not overly fickle about who tanks; if someone attracts aggro, is able to keep it, and can survive, that works for me. I don't blame fighters for not being able to tank as long as they have the will to tank. I hate it when fighters decide they can't take on whatever we're fighting and sulk in a corner. Be useful! If you can't tank, be a DD or something. At least contribute. Stun is a godsend, use it! Even if you're upset, pretend you're taking the damage and just slash away :> |
I would agree, but in MD and KKP, fighters who run up and get killed by AoE and keep needing revs just become burdens for the cleric. There are typically enough ranged DDers to take the boss down. I would rather have DD fighters sit in the back than go in, die, and divert the attention of clerics, especially if clerics are few. DD fighters don't even have to kill mobs in MD, since a good fighter tank can usually tank the mobs and MD all at once. Same with KKP. Though they should protect clerics, mages, and archers from any straying mobs.
And I don't really care who tanks as long as said tank can keep aggro and not die. If you can do that as a cleric, mage, or archer, then by all means, go for it. I end up clanking a lot... something that I don't mind, but I do skate awfully close to dying at times. |
That's exactly what I have to do in KKP I have to sit back with the clerics and DDs while the ones who can handle the hits are up with KKP. Due to my pure STR build I won't be able to be more useful until Lv 75 when I can equip T4 scrolls then most likely even be able to tank KKP myself.
I know it feels wrong because I hate doing nothing in a KQ but I help do mob control instead and sacrifice myself to Mara and Marlone and take them out of the way back to where the Noxes are out of everyones way while the others deal with KKP. |
Lol, that does not seem very unusual. In Robo-Honeying, it happens all the time ._.
So frustrating and annoying!! Why the heck do they join and wait in the first place if they're going to quit a second after being wrapped? UGHH!!! Hate people like that. Although this may seem reckless, there are some stay :p Those that also hate people that quit. Maybe this is slightly stupid, but two other guys and I stayed until the Honeying KQ ended when everyone else just quit because "it was a fail". I mean, if they had been there, we probably could've made it. But NOO, they just had to all leave and made the others fail. Why do they not get the simple logic? One can't get anything without trying. |
when we started honeying we only had 1 cleric able to buff. she saaid, 'omg i'm the only one who can buff?' so she killed herself followed by another 3. leaving only our party to stick it through. we got to the 2nd floor.^^
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Usually, there's only one person that can buff in Honeying... >_>"
It's not a big deal........... Nothing to kill herself over. |
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The difference between my success rate when I'm on my main fighter and my wife is beside me playing her cleric, and my success when I'm playing alone on either my mage or archer, is HUGE! And it's for many of the same reasons you've stated, plus a healthy dose of player incompetence thrown in. If I give my all on either of my solo toons and end up dying early, with my pleas for a rez going unanswered, I go into what I call "protective mode" where I all but shut down. I spend the rest of my time in the KQ barely doing any damage to anything because if the consequence is going to be that I die then what's the point? It's amazing just how easy it is to fail the Gold Hill and Mara KQs when people don't know what they're doing, or just don't care. But my wife and I? We ended up in a Gold Hill KQ about a week ago with only FIVE people in it. Me and my wife, two other clerics, and a level 20 fighter. The ONLY reason we failed was due to lack of time because there wasn't any real DPS output on the mobs. Otherwise we would have breezed through the whole thing... because we all made a commitment from the start to stick it out and do our collective best! Nobody gave up! Old man (turning 40 in a month) that I am, I don't mean to sound disrespectful to all younger players when I say this, but the childishness and immaturity shown by a lot of members of this community need to be cut way back on. That would make it a lot more fun for everyone, I think. |
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