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EdwardWarlock 12-21-2008 11:19 PM

Quote:

Originally Posted by FatalLace (Post 267582)
maxing CD is a definite PvP option.

In PvP, yes. Otherwise, it doesn't help too much with a monster pimpslapping you every two seconds when they get close. Maybe I'll reset this later as it becomes more of a factor.

EdwardWarlock 12-21-2008 11:21 PM

Quote:

Originally Posted by FatalLace (Post 267869)
you and i are not at the same point in-game, i have a few more points to play with. again, i didn't do this empowerement, but i can see how someone would choose empowering CD on Fireball over say Stifle CD/Duration. i didn't do it, but i wouldn't call someone retarded for doing so. i used to have +5dmg to Nova, but took that out.

again, here's where i'm at:

My empowerments @ 89

Magic Blast - Damage (5pts) & CD (5pts) This skill is now spammable with full CD 4.0secs - 2.8secs (1.0 sec cast time) the Wiki needs correcting

Fire Ball - Damage (5pts)

Frost Nova - CD (5pts)

Inferno - CD (5pts)

Chain Cast - CD (5pts)

Drain Mind (Fear) - CD (5pts) & Duration (5pts)

Stifle - CD (4pts)

Not retarded per se, I just think that it's a waste for only 9.0 seconds for a single damage spell. As I said earlier, it really depends on if you're trying to PvP a lot, or get the most out of AOE's early on. :cutielove:

MikeyG 12-21-2008 11:25 PM

When your capped, and all ther eis to do is pvp, its a very handy one.
I know many capped or almost capped mages that maxed CD on fireball.

EdwardWarlock 12-21-2008 11:27 PM

Quote:

Originally Posted by FatalLace (Post 267948)
yeah i know u didn't another person used that word several posts above.

when u start grinding kidmons and jeweltrees, u'll see the value in empowering magic blast cd/damage. these helped tremendously as the two mobs are ranged mobs, and like all other Burning Rock enemies, incredibly stupid and difficult to collect into an AOE. Kidmons also heal themselves and others so killing them one by one is usually a good idea if you're soloing or duoing. if you're fighting two kidmons at once, u'll be a while as they heal eachother ><

*NOTE* Cooldown was applied to MB, and Fireball. I played around with it for while and it really didn't give me a significant advantage over any monsters (at this level), so I reset it. CD on MB is fun.

Quote:

Originally Posted by MikeyG (Post 270332)
When your capped, and all ther eis to do is pvp, its a very handy one.
I know many capped or almost capped mages that maxed CD on fireball.

Yeah, that's what I mean. Right now you have to round out some other spells just to keep from taking too many hits. I usually lob the slow cooldowns 1st and spam the fast ones until they reset. Maybe later, there is still much for me to do quest wise, level, wise, and being a rich mage.


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