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-   -   Useless in a KQ. (http://www.fiestafan.com/forums/showthread.php?t=1399)

Hessah 09-20-2007 11:53 PM

oh yes! mage/archers are definitely more easy to heal... (provided that they dun go rushing up luring things)

i was once in a party with 4 fighters (stupid me) and HELL! 1 AOE from Marlone and i hv 4 people to heal! They were already standing behind him but sometimes still gets them, also, one of them was the tanker too...

NEVER EVER INVITE MORE THAN TWO FIGHTERS TO YOUR PARTY!!!! (unless u hv 2 clerics)

Blaaaaaaaah 09-21-2007 12:58 AM

I personally find that archers and mages are harder to heal. @_@ Maybe it's because I've always been partying with a full END tanker all the time.. because I find that when mages and archers get hit, their health goes down pretty fast and I sometimes don't react fast enough to heal them! It often happens in kingdom quests (where I forget to heal Fable hahaha!) when a lot of things are happening at once. And then by the time I notice their health is going down, it's sometimes too late. D: !

Feel so slow, at times...

Hessah 09-21-2007 01:33 AM

HAHA Ohh so Fable was trained by you to heal herself in KQ... coz i pretty much completely 4got to heal her last nite in KQ (too busy trying to get my golden bug... i need 4 more!)

i always found her with 30% live and she'll heal herself... kekeke

Enrei 09-21-2007 02:03 AM

Today, I did my last Mara Kingdom Quest and it was such a bad one. I logged on at a bad time so I had to go the Mara Pirate's Rage[G] one. The party was very inexperienced so a lot of people died until afew that were smart enough to survive were left. That was about 6 people left so 15-6= 9 casualties. It kept going down until it was around 4-5 people. It was the survival of the fittest I guess, since we had only two clerics; one of them died. The "tank" who was a 2H warrior who supposively had 303 DEF, died so I was forced to tank. It was a weird experience to see how many people are either dumb or they expect people to clean up their mistakes. Surprisingly, we finished the KQ with so few people..

CursedJester 09-21-2007 09:22 AM

Quote:

Originally Posted by Enrei (Post 20490)
Today, I did my last Mara Kingdom Quest and it was such a bad one. I logged on at a bad time so I had to go the Mara Pirate's Rage[G] one. The party was very inexperienced so a lot of people died until afew that were smart enough to survive were left. That was about 6 people left so 15-6= 9 casualties. It kept going down until it was around 4-5 people. It was the survival of the fittest I guess, since we had only two clerics; one of them died. The "tank" who was a 2H warrior who supposively had 303 DEF, died so I was forced to tank. It was a weird experience to see how many people are either dumb or they expect people to clean up their mistakes. Surprisingly, we finished the KQ with so few people..

Lol. That reminds me of what happened to me the other day. I managed to finish a King Slime Counterattack KQ quickly. The group I was with was pretty bad ass so I told them to join [H]. But they ended up going to [G] (I think) and I got stuck with a bunch of newbies. I mean seriously... a bunch of newbies.

I was the highest level there and there was only two Clerics there. I was pretty much the only Fighter there except for another Fighter but she was pretty much useless. So I ended up tanking and fighting all the enemies. As far as I can remember we didn't lose anyone up until we got to the King Slime. Thats when the shit really hit the fan.

I told the Clerics to spam heal me (which they did) while I attacked the King Slime. Well, once the mini Slimes started popping out things went horribly wrong. Unfortunately I was too busy tanking the King to be able to take care of the smaller slimes. Before I realized it BOTH of our Clerics were dead. So I was stuck tanking and healing myself while the King Slime, Queen, Slime, and both Prince Slimes attacked me.

I was sucking down HP stones and potions faster than you can say "Arf". I came so close to dying so many times but in the end I pulled through and killed the King, Queen, the Princes, and all the other little slimes. And guess what my reward was? Not a damn thing. My stupid treasure box was empty and after all that hard work.

That was just ridiculous but I was very proud of myself for being able to pull off something like that.

Kixira 09-22-2007 06:59 PM

Quote:

Originally Posted by Blaaaaaaaah (Post 20478)
I personally find that archers and mages are harder to heal. @_@ Maybe it's because I've always been partying with a full END tanker all the time.. because I find that when mages and archers get hit, their health goes down pretty fast and I sometimes don't react fast enough to heal them! It often happens in kingdom quests (where I forget to heal Fable hahaha!) when a lot of things are happening at once. And then by the time I notice their health is going down, it's sometimes too late. D: !

Feel so slow, at times...

Heh, exactly my reaction when I was trying out a cleric at Mara KQ. Had a fighter, mage, and archer in party and I consistently saw the mage and archer HPs below half. I think they probably used a LOT of their pots while we were rushing as I was only focused on the fighter in the beginning (then realized the mage and archer were also getting hit halfway through the rush). I felt like such a horrible cleric that KQ.

AngellicDiety 09-22-2007 07:07 PM

I've been unlucky when it comes to getting into the KQ. But when I do I'm lucky to have a good team. The only 2 things that went horribly wrong was that a cleric ran and attracted a huge MOB of Marleone Clan Fighters and Archers as well as some Mara elites to the otherwise safe-path. We survive that one needless to say.

The second problem was all the archers were too scared to go trigger the Legendary Marlone at the end, as well as the final mara. The 1 cleric that had gahered the mob finally went in a returned with more than he could chew.

Triumph 09-23-2007 05:02 PM

Clerics are popular for parties, but unlike fighters, archers, and mages...we have way more responsibility than you. Fighters can simply sit and tank, archers sit back and shoot, and mages spam skills.

Clerics, on the other hand, have to make sure the party stays alive.

Belaslav 09-26-2007 12:29 AM

Bl~ahs:You need to exercise your trigger finger.

As an archer, I have to in order either to heal myself really quick (I always come prepared) and to use my nature's protection, and I never get any problems.

Hessah 09-26-2007 12:58 AM

@Belaslav - if everyone's like you then us clerics wouldnt hv a thing to complain about...

wat annoys me are those mage that use their SP convert HP skill in KQ... (although i've only seen about 2 mage that used it during KQ).. as if we dun already hv enough ppl to heal.. they CHOOSE to take 50% of their lives and convert it to SP... making us think that something's atking them too...


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