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hmm... and 25 free stats on spr would give me how much %crit?
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Any more +SPR after that, will be +0.1% each point. Quote:
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i see... thx
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Really.... i recall critting for atleast 250- 300 against clerics my level (who should have only a little less defense then a 2handed axe theres also the defense buff though) with normal attacks when my hp was around 1.3k base. How much more if our base hp was 2k? Combine this with vitality..... Stones only heal for 60% of your max health (not counting hp scrolls but extenders) stoning at 400 with leave you at 1600. If you can get skill crits in, dealing more than 60% of your opponents health in 8 seconds is more then possible. With more skills to spam later in the game, this will only get better and better :D. Remember theres no COOLdown between skills. If i can critt 300 with a basic hit, the axe will be attacking just as fast as other weapons with skill spamming but with more damage and possible crits. |
and to add on a cleric out arrgoing a fighter the fighter depends on the build there is no way a cleric + what ever weapon and stats unless its a big difference in lvl that it could arrgo out a full str and possible and 1:1 end str fighter with +9 axe no buffs for either one
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If we consider that what you said is true, it applies to both the full SPR and the stupid dude who put every point into INT. With the effects of a few scrolls and maybe even a buff, you're gonna have to count on doing rare longchain-crits to catch the full INT guy out. Also, in this fair fight, the 2 fighters will be stunning each other by turns. I don't think being full SPR gives you that much of an edge here. If you can't finish your opponent off before you get stunned again, it's just a long wait until someone needs to bust 10 silvers on stones. |
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Since when did we talk about warriors with full Int O_O The stunning each other out you got a point, but thats if thier lucky enough to happen or not..which in most cases should stun atleast every other chance. This also doesn't save the other classes who cannot stun in the first place. Still thats atleast 20 seconds between stuns if it fails. if he fails twice theres 40 seconds to kill. If he lowed the cool time it would be 15 and 30. He'll have to be lucky but a kill is still very posisble in this allotted time |
Mmm, for me Devastate stuns a lot more than it fails =/ I believe it's got a higher success rate than Concussion Charge plus it does pretty damage =D So ummm, stun is 8 seconds, got the CT down to 14 seconds I think (or was it 16? xD) However, failing to stun the other fighter doesn't mean losing, it just means more stones are gonna disappear... Btw, I believe we're hypothesizing whether a full SPR fighter is greatly superior to a fighter who hasn't spent any stat points, in a 1 on 1 fight... I was trying to say the +5% crit from the full SPR does not guarantee an edge over the other =/
In situations like 1 on 1 vs a cleric, whether you're full SPR or not you're not gonna win. Vs. a mage, full SPR doesn't let you survive any longer, and should you survive the trip right up to the mage, you stun and hack away whatever your build. Same thing vs. an archer, only this time it's easier to approach but harder to beat xD |
I believe were talking about a Full spr fighter against any other type of axe fighter. Using cb stats of course (in reality those stats didn't help much so no stats isn't much of any a difference)
If we are doing so, wouldn't a 5%crit rate increase be MUCH better then just a miniscule damage/health defense increase? Tell me what would you pump besides spr then in CB if u were an axe user? I'll continue this debate tommorow..SLEEP time... |
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