![]() |
Not sure if anyone has this problem but when I rev I do the motions in the first 2 seconds then just stand still for like 5 seconds until the bar is up then I can move again......... Maybe its just my computer.............
|
You might have had a problem updating that animation.
The new one is much shorter andyou wave your wep. a bit. |
I'm going to quit until new patch and play Mabinogi for a bit..... I can't do anything aside from shopping.. and my gold count's going low with all the +9s I'm buying.... :eep:
|
Helga is dam strong O.O *runs /hax.1337*
|
It seems that this new patch completely screwed up my archer... I'm stuck in Roumen. I can't go anywhere but Roumen... and my invo gets rebugged every time I log in. I d/c every time I use a transportation scroll other than Roumen. This is wasting the very last hours of my cash shop items on that character as well... :\
|
Quote:
|
I was originally stuck in sand hill, and my iron case inventory was bugged, but I read that you can move around items in your inventory (drops, equips, other items) and you can get your stuff to reapear. I got an Elderine scroll to work, and some gates around Elderine work and others dc me. I died in Dark Passage 2, and I dced when I moved, and then I got stuck in Uruga and SEG. When I died in SEG I got back to Elderine. So I know im not too hopeless, but its just frustrating that it only happened with my main.
|
Quote:
Additional note ~ they're making us more useless!!! /cries I notice more and more monsters [not only in kingdom quests] resist our area of effect poison... :sad: how bad can it be now :sigh::eep: |
Lol. same Applies with my fighter's devastate. Each devastate I attempt result in 6/10 "RESIST" on the mobs... I guess Outspark gave mobs Elderine Necklace On Steroids. :sigh:
And wth.... they put stupid packs on sale 35% off while mine is bugging away *complain* |
Quote:
Quote:
And about archers' attacking bugged, I haven't even gotten to fight with my archer after the patch. >.< |
Quote:
But at least you're still of use, you're a tanker... I'm just an... Archer... :sad: I guess what people will need me for these days are just guild wars... My fate is doomed... But I'll love wars >=D As for the umm 35% off on packs... Sh*t happens... :sigh: |
k so some problems with new patch are?
~animation for some stuff (better get used to the new ones then) ~cast time on some skills ~Archer attack animation and 'jamming' ~new graphical bugs ~mining/farming animation ~still the farming bar bug/intentional disable ~players stuck in maps ~player's items (also CS) dissappear (GO to the officials and look for an announement there that details that some items might have turned invisible in the inventory with the patch) ~possible bugged xp for quests? |
I am getting REALLY annoyed with the archer skill bugs. I can't even dish out my 3 DoT's before getting hit. It's like hell for me trying to kite =T AoEing kiting is okay, since the AoE skills aren't the screwed up, but single target kiting just sucks. There's various other glitches, like the emoticon glitch which freezes actions, stupid MD KQ glitch, etc. Maybe they should split up a bigger patch into smaller pieces next time or at least test thoroughly before they implement it. |
Quote:
|
^ Hmm, well it needs a bit more preparation to split up I guess o-o But the benefits of splitting it up is way more than having a huge patch. Although there might be more downtimes from having 2-3/3-4 patches instead of one big patch, there'll be time to find any bugs before the next step of the patch is implemented. That way, if something is wrong in the first patch that might be linked to the second/rest, they can just test it beforehand o-o There's an abnormal lot of bugs this time @___@ |
I really wonder how they get all these crazey bugs... @_@"
Wait, I got it. Outspark has a mole that YNK secretly planted in order to make more players move to Rohan. It all makes sense. |
^LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL But I really wonder where they got their bugs from too o-o |
I'm not surprised if the motion bugs came from the ability to cast skills and move at the same time...
my character looked very confused when i tried to run forward, but heal someone that's behind me... it kinda ran backward for a little bit... |
My fighter would spin out of control at times when I use a skill and charge all over the place lolz. :cheeky:
|
lol when i use.. what is it called again? the lvl40 attack skill? well whatever, but when i use that skill when i fight it looks like my character just broke her back 3 times in a row...
and i hate the way my cleric and mage walks now... it looks like the top of them are stiff boards... a.k.a. OFF O_O |
Quote:
Clerics are plain lucky. Fighters can mock/demo hit/toughness/kick/vitality while running. Archers... IDK all they can do while running is Nature's Protection :sigh: Then like sometimes after I kill something I freeze, most of those times I'd have to relog :eep: And it opened my vanity up :love: http://i270.photobucket.com/albums/j...e/emosero1.jpg http://i270.photobucket.com/albums/j...e/emosero2.jpg /random-ish vanity FTW |
What's the MD bug? D:
|
Characters run up the walls, when they get revved/respawn they can't even get off because it says area inaccessible @__@ I dunno if it's been there before, but everyone was complaining that the patch had created that problem. Hope it's fixed now |
All times are GMT. The time now is 02:54 AM. |
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.