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That has no relevance at all to this thread. |
I wouldnt say archers are last on the party food chain. In fact they are the first on my party food chain. As a cleric, I'd rather party an archer than a fighter or mage.
Fighters can tank, but they are slower at killing. Which makes a grinding process slower if there's just 2 in a party. Mage, dies too quickly. End of story. I hate healing mage who dies in 2-3 hits... or those who use life tap (GRRR!) Archer, does great dmg, often they can take out at least 1/3 life of the mob before they get to you (depending on wat lvl mob u're killing) and they are much easier to heal than a mage. They can kill quickly, and they dont die easily. What more can a cleric ask for? |
You sneaking on from work again? XD Muahah but yeah, arcers are indeed more hardy
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HAHA hmm i dunno if i'm "sneaking" anymore.. i'm like permanently on!
so bad... so bad... |
Yea, I agree with Hessah's previous post.
I wouldn't mind partying a fighter because there won't be any intense healing session and I get to whack the mobs a bit myself, so fighters and archers have the same preference level for me. I hardly party with mages of my level much, so I can't say much about them. D: |
Yeah, I dont think I've ever leveled with a mage o_O |
XD i hope Spirit doesnt see this.. or she'll get pretty upset! XD
SPIRIT! you're not one of "those mage" you're special and exceptional! |
Yes, Spirit doesn't count since she's one of ussss |
In defense of my statement, i'll refer to the fact that the archer steps up to tank only when a fighter is not present. The logic of this just follows that while can archer can be adept at tanking (high evasion, seems possible), they lack the defense/taunt that fighters have.
My assertion is not that archers are useless in parties. That would just be untrue. However, when putting together a successful party, archers are more so the "helpful to have, but optional" rather than "absolutely necessary". My statements don't extend in the case of duos. I am referring to full parties, 4 or 5. In fact with a duo, you probably want just a cleric and a DPS, fighters will not fare well in these circumstances. I'm not sure of the archer vs. mage situation here, i've personally never had duo grind experience with either. It would seem that archers have the edge because of a higher durability. Duo grinding with a fighter is actually not as bad as it seems, though still worse than with an archer/mage. The cleric in this scenario steps up to do some damage to compensate while the fighter can tank hits, and its not that bad. |
err.. I'm a lvl 19 full str archer, and I outdamage lvl 20+ mages... I keep pulling the aggro in the Mara KQ's. Instead of relying on criticals, I'd rather have a firm damage :D....
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