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I know, sucks so much for archers...
Mages have like Nova and Inferno which never miss, thou MB does... Fighters have skills with like, increase HP [vamp. strike], hit ratio [accurate or precise], and I think there was another one that increases aim? IDK... Too many to remember for fighters. And archers? Nothing, just poisons and bonus dmg... No skills that NEVER miss... And yet the description for Aimed Shot has "with a deadly aim"... Psh >_> Well at least evasion scrolls aren't screwed up in Teva <3 or are they? |
I have no idea, I just buy Aim/DEF/VIT.
Also Fighters have that lovely skill which decreases the target's DEX! Means his Eva drops! <3 Whenever that lands, I ignore healing to throw in as many attacks as I can. My dmg just hit over 2k yesterday with the addition of my +9 Lv 80 Hammer =x But still... Things are getting more and more expensive. I do like the fact that since so many greens are circulating, that if you want a decent green it's not that expensive. Where you get the rediculous prices is when you have the STR/END/DEX +35 on pants. Then the money hoarders all jump at it. |
LOL I see boots and hats with only 2 stats, and the numbers aren't even -that- high... 3g and above X_X I go all "why the hell do these people even bother vending >_>" though I know some are waiting for offers, the others are just... Not worth buying XD
OT: Fighters: Immobilize [dec. dex.] Fatal Slash [dec. def.] Bone Slicer [dec. attack rate] Demo. Hit [dec. dmg.] Vamp. Strike [+ HP] Accurate and Precise hit [+aim[?] and attack ratio by 30% (w/e that means)] Mages: Various skills such as Fear, Mana Burn, Purge, Stiffle, Steal Buff, etc. Nova and Inferno NO MISSES [plus, nova slows the targets down] Clerics: Should I mention anything? Archers: graaaaaaaaaaaaah |
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