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true that.. in every other KQ, the tank doesnt have to fully scroll up to tank the boss... but in MD, unless u +9 everything, its rediculously hard to tank without scrolls (i know coz i watch the tank's HP like a hawk :err:)
maybe MD needs to be nerfed (esp the non-HC one...) |
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Example if you enter a KQ and there are no fighters you are going to have to have the cleric with the highest HP/Def clanking. Or you enter a KQ without a cleric you really have to be careful of what you are pulling and not to be pulling too many enemies at once. If the KQ lacks a Archer well a Mage can pull but its far more risky. You just gotta hope the real bosses are close to the staircase. If you manage to end up pulling the fakes a simple suicide to the other side of the ship to pull them out the way works. A Mara KQ lacking mages wont be a problem at all if there are a couple of archers. |
I wouldn't mind an MD with:
1. Less jumping. 2. Less magic. ^^; ~~~~ I've never understood why people think Mages can't pull. If I remember correctly, their ice spell has the same cast distance as the archer's poison spell... |
Perhaps we should form a group that will get together for a certain KQ, totally rock it out, and have someone record it. Then we could post links on the wiki.
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The test is ideally "designed" to teach them how to play their class... also a little strategy in the KQ... instead of just throwing them in the deep end and hope they'll survive... XD maybe a little walk through like the F10 Help function (not that i've ever read it, but the option's there) EDIT: @Hrae - that sounds like an awesome idea~ My fighter is still Mara-able.... |
I think level 17 is achievable within a couple of hours...
I know I hit 19 in two days w/o playing very much. |
My fighter can still Mara.
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I think all of my alts can do it. What's the upper limit, again?
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You can have all the classes you need in a KQ but that doesn't mean they'll be useful. :nahnah: I haven't done the MD since the patch so I have no idea how that goes about now. I know that before I was able to tank it as an Archer with little to no problem and kept aggro too (until the fire breath that is).
And yes, you can pull with a Mage. Archer is nicer because they can possibly DoT it while it's chasing after them. That's probably the only difference aside from a possible AoE accident that'd more than likely kill the mage in one hit. I think that to this day Mara KQ is by far the most difficult in terms of having "smart" people. |
Lvl 25 is the last lvl to get into Mara
u need a smart mage to use the max distance spell and no their MM... its hard enough to get smart people playing.. asking if a mage is smart seems a bit over the top....... XD |
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