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Fr0Z3nWind 09-25-2010 08:49 AM

I remembered why i gotten malady....
I would already max out my AS with xin with a malady which is more cost effective than stark fervor
Thus in that case an over expenditure would be stupid.
And no lifesteal % isnt what i was looking for but yes i do need ABIT.

And you cant blame me for last game, u guys are even running away with full hp and mp(early game) when Im engage.
+ fed enemy
*ahem*

Edit : I have not lost with xin with malady until that game.
I was looking for a game that i would lose to improve on item build
but that game isnt a loss due to item build.

Ralath 09-25-2010 09:27 AM

I wasn't blaming you for last game. I mean, I did terrible.

I was just explaining why Malady is a bad item.

Quote:

Originally Posted by Fr0Z3nWind (Post 424083)
I remembered why i gotten malady....
I would already max out my AS with xin with a malady which is more cost effective than stark fervor
Thus in that case an over expenditure would be stupid.

It's not an over expenditure.

You're not buying more attack speed than you need. You're not even measuring it in the same dimensions. Basically, you're trading away your end game potential for...about 530 gold.

Total cost is 1890, sell value is 1323.
1890-1323=567.

That's more than enough to upgrade to an Emblem if you just saved up for it, which would give you more life steal than Malady and only 10% less attack speed. But if you go Malady-> you actually raise the price of a Stark's to 3000+.

Quote:

And no lifesteal % isnt what i was looking for but yes i do need ABIT.
And you get that with the vampiric scepter.

The thing is, you don't need to max out your AS. When I play DPS characters, I rarely (if ever) max out my AS because at a certain point, stacking damage (or survivability) becomes more effective than stacking AS. At a certain point, AS starts getting decreasing returns.

I made this graph just doing a very basic scaling to see how attack speed and damage affect damage output.

Basically, I just added in a Dagger or Long Sword for attack speed and damage to see what the cumulative effect on total damage would be. Stacking full attack speed is actually better than stacking full attack damage.

But stacking your money on attack speed and half damage is significantly better.
http://img547.imageshack.us/img547/6674/scaling.jpg

Again, this is a very simple example for the sake of looking at basic returns and I didn't factor in things like on-hit effects, skills, whatever.

TL,DR: Point being--maxing attack speed isn't that useful unless you have damage backing it up. And trading half of your attack speed for damage still gives you better damage output because you get a multiplicative effect as opposed to simply an additive one.

Fr0Z3nWind 09-25-2010 09:57 AM

Quote:

TL,DR: Point being--maxing attack speed isn't that useful unless you have damage backing it up. And trading half of your attack speed for damage still gives you better damage output because you get a multiplicative effect as opposed to simply an additive one.
Check my runes.

Anyway. another point would be just how many games are you able to quickly use up all your item slots. Few in my case, it either ends quickly or just enough to get your 4th or 5th item.
The space isnt really an issue. If you really are that good a farmer, you can always sell away the malady for a better item.

Ralath 09-25-2010 09:59 AM

Or another alternative (and I just saw this) would be to buy a Stinger + Vampiric Scepter 1600 gold and get 40% attack speed and 12% lifesteal. That's more cost effective than Malady and you still can build the Vampiric Scepter into something else (Bloodthirsters, Starks, etc.)

Fr0Z3nWind 09-25-2010 10:06 AM

Why would xin need stinger for O_O
I never run out of mana with him.

I find that gain of abilities such as mandred's bloodrazor, divine sword, DFG, malady, w/e else. Are actually worth the gold rather than to build something that grants you more AS,Lifesteal,Dmg. Unless you have perfect scaling and fitting skills. Such as Lifesteal and dmg on MF with double up.
Other's argue that AS lifesteal dmg blah blah blah are more efficient in cost than those sub abilities provided by the minor items.

Actually i tried dmg, critical, mandreds xin. None has given me the ability to 1v3 and still manage to kill them all as compared to the AS build with malady. I even tried stacking lifesteal with two bloodthirster and one starks with frozen mallet. I just couldnt survive...

Ralath 09-25-2010 10:12 AM

Quote:

Originally Posted by Fr0Z3nWind (Post 424086)
Check my runes.

It doesn't matter. Buying damage+attack speed still outdamages just buying attack speed.

(And yeah, I ran the numbers but I cbb to post them.)

Quote:

Anyway. another point would be just how many games are you able to quickly use up all your item slots. Few in my case, it either ends quickly or just enough to get your 4th or 5th item.
The space isnt really an issue. If you really are that good a farmer, you can always sell away the malady for a better item.
It's not even about item slots. It's about overall item effectiveness. For the price that you pay for Malady, there are cheaper and more expensive alternatives that just render Malady useless. (Stark's and Stinger+Vampiric Scepter examples)

Ralath 09-25-2010 10:23 AM

Quote:

Originally Posted by Fr0Z3nWind (Post 424088)
Why would xin need stinger for O_O
I never run out of mana with him.

It's not that Xin needs a Stinger. It's that Stinger + Vampiric Scepter gives you everything that Malady would give you at a cheaper cost.

Quote:

I find that gain of abilities such as mandred's bloodrazor, divine sword, DFG, malady, w/e else. Are actually worth the gold rather than to build something that grants you more AS,Lifesteal,Dmg.
Agree. We wouldn't have this argument if Malady had a half decent passive to make up for it's otherwise sucky stats. But it doesn't. That's why Last Whisper is cost effective but Malady isn't.

Quote:

Actually i tried dmg, critical, mandreds xin. None has given me the ability to 1v3 and still manage to kill them all as compared to the AS build with malady. I even tried stacking lifesteal with two bloodthirster and one starks with frozen mallet. I just couldnt survive...
That's very situational and there are a half dozen variables that you probably don't account for (eg. how low your 3 opponents health was, how much health you had, what the level advantage was, what characters you were facing). These variables matter and saying, "I could 1v3 with a Malady while I couldn't without a Malady" is just a terrible example.

The fact that you even tried to compare your Malady build with a Stark's is illogical because the only difference in terms of those base stats is 5% ASPD. There's just no way that an extra 5% ASPD from Malady made that big of a difference. (An extra 5% ASPD is like an extra 0.03 attacks per second, or alternatively, an extra attack every 33 seconds).

Blaaaaaaaah 09-25-2010 11:20 AM

http://www.leagueoflegends.com/board...d.php?t=262447

If I was in LA and if I had friends that would go with me, I would want to go T___T it sounds fun.

Destrus 09-25-2010 11:22 AM

yea, xin does benefit a lot of the AS but i would say go with stark's for him not just because of the attack speed and life steal but also for the aura. besides buffign teammates you'll also decrease the enemy's armor by 20 (i think that's right). 20 doesnt' seem like much but add in armor pen you and team mates might have from other items and runes and it really makes a difference. then it's even better if there's another dps on your team with since their aura will stack with yours giving you both +60% AS from your starks.

Lirange 09-25-2010 11:53 AM

Quote:

Originally Posted by Blaaaaaaaah (Post 424091)
http://www.leagueoflegends.com/board...d.php?t=262447

If I was in LA and if I had friends that would go with me, I would want to go T___T it sounds fun.

It sounds soooo fun. Maybe one day I'll get to go! I'll probably be lonely there to, because I don't have any friends that play LoL. They'd rather play HoN or some other game then LoL G__G.


AHH, I wish it wasn't down-_-. Now I can only play at nighttime. I'll be too tired to play when I get home anyways-_-.


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