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-   -   [Outspark] Aug. 19th Update (http://www.fiestafan.com/forums/showthread.php?t=12130)

Sero 08-16-2008 07:39 AM

^ extreme LOL

qqsnipes 08-16-2008 07:40 AM

new archer skills or I quit :cries:

Ralath 08-16-2008 07:41 AM

Quote:

Originally Posted by lvramire (Post 211565)
I really really wish. I don't want anymore cr*p about people kicking each other and competing for grind spots like before. GWing, revenge GWing, training, hobbying drive-by insults and training, bleh >__<

Drive-by insults? LOL. You just gang-ified Fiesta.

This quote I got from the last e-mail from Outspark makes me pause and :sigh:

Quote:

Read up on everything that Level 89 offers and begin to accept the fact that you will not be sleeping and mostly sustaining yourself on Mountain Dew for the next few months, starting this Wednesday, August 20th.
Joking, right?

:sigh:

Andromeda 08-16-2008 07:44 AM

Quote:

Originally Posted by Ralath (Post 211630)
Drive-by insults? LOL. You just gang-ified Fiesta.

Silly fool you need to be Acquainted with the Fiesta Mafia. But I heard the G____G Mafia is even worse

Loveless 08-16-2008 07:48 AM

Quote:

Read up on everything that Level 89 offers and begin to accept the fact that you will not be sleeping and mostly sustaining yourself on Mountain Dew for the next few months, starting this Wednesday, August 20th.
No, it won't take months. It took most people an average of one month to gain 79 levels. 10 levels aren't going to take that much longer... seriously. D: -coughyouguysneedtostopplayingcough-

Yeah, exciting new patch. Finally those capped players are moving on... and I'll be stuck with the new wave of noobs that attack Marlone from all directions. Yeah...

Ivramire 08-16-2008 07:49 AM

Now that they've multiplied quest xp until 79, where does that leave all the people who are on the 'cutting-edge' who are used to the enhanced xp?


It sounds like the 8x will be back to good old-fashioned grinding.

Hraesvelg 08-16-2008 07:49 AM

That's a nice little avatar you've got there. It'd be a shame if something happened to it.

Andromeda 08-16-2008 07:54 AM

Quote:

Originally Posted by lvramire (Post 211637)
Now that they've multiplied quest xp until 79, where does that leave all the people who are on the 'cutting-edge' who are used to the enhanced xp?


It sounds like the 8x will be back to good old-fashioned grinding.

You could get to Lv 81 if you saved enough quests. Heh I hope some capped players were smart enough and saved the Golden Bat quest. As well as all the expo quests and Kyles Invitation quest to etc...

Ivramire 08-16-2008 07:57 AM

I'd have thought that the great majority would have used the quests to cap in the first place.


All the killing that needs to be done is for the quest mobs then spam repeatable quests. Some levels though have a fair share of grind.

Loveless 08-16-2008 07:59 AM

Old-fashioned grinding maybe but... they did cap before those boosts so... I'm sure it's no problem for them.

I want to take a sneak into Burning Rocks and possibly be killed in one hit. :P ... okay, full end so maybe 2 hits.

Andromeda 08-16-2008 07:59 AM

Quote:

Originally Posted by lvramire (Post 211645)
I'd have thought that the great majority would have used the quests to cap in the first place.


All the killing that needs to be done is for the quest mobs then spam repeatable quests. Some levels though have a fair share of grind.

Well I never saved them. But you will need all the help you can get from this point onwards. Outspark did warn us 79+ will start to get intense.

Hessah 08-16-2008 08:02 AM

Quote:

Originally Posted by Andromeda (Post 211644)
You could get to Lv 81 if you saved enough quests. Heh I hope some capped players were smart enough and saved the Golden Bat quest. As well as all the expo quests and Kyles Invitation quest to etc...

Most people would've used the golden bat quest at lvl 69, or somewhere in the 7x...

I thought wedding gives bonus exp?!?! so its now bonus stats?? (or.. stats include exp.. -hopeful-)

Heal [14][15]... i hope that means we get 11, 12, 13 as well LOL!! we've only got up to 10 so far..

100 guild members *0* we can finally fit everyone's alt into the guild and chat WOOO

and YAY for cap players moving off KKP so i can finally get in... LOL i wonder if this means we'll get an new influx of "noobs" in KKP...

Ivramire 08-16-2008 08:14 AM

I'm not sure if we even need the lower tiers we missed out. Being able to enpower it makes it almost too useful and compensates for lack of lower tiers (in PvP at least)

Sero 08-16-2008 08:15 AM

You kidding Love? :cheeky:

I went there when I was 48, Nixes never 1 hit me :cheeky:

And you're pure END... I wanna see what the 3rd new place looks like :cutielove:

And I think Flaming Mine is the dungeon for BR, or the dungeon for level 80~89? o.o

Ivramire 08-16-2008 08:26 AM

They never confirmed whether or not they were supposed to tweak mobs to suit player capability in this version.


They did after all *accidentally* open the map.

MaxOff 08-16-2008 09:49 AM

Quote:

Cleric Active Skill
Bash [11] 85
Heal [14] 81
Heal [15] 87
Protect [08] 81

Endure [04] 83
Trip [06] 85
Bleed [06] 85
Immune [04] 85
Restore [11] 85
Rejuvenate [08] 83
Rejuvenate [09] 89
Resist [07] 89
Recover [05] 84
Invincible [09] 84
Sacrifice [04] 81
Sacrifice [05] 88
Invigorate [02] 85
Awaken [01] 85
Outsparks once again shows that they only copy without even looking at it. The Skills i bolded are the onces they let out the last time they raised the cap. And now we get them again? Even if we could not use them, unless they also give us the same skills for 60-79.

Hessah 08-16-2008 10:29 AM

Quote:

Originally Posted by MaxOff (Post 211670)
Outsparks once again shows that they only copy without even looking at it. The Skills i bolded are the onces they let out the last time they raised the cap. And now we get them again? Even if we could not use them, unless they also give us the same skills for 60-79.

I'm not sure what you're trying to say...

the last heal skill a cleric get currently is heal [10] at lvl 57...

we're missing 11, 12, 13 (which i believe should happen between 57 - 79) and it looks like with cap raise, they'll bring out 14 and 15 for level range 80-89

we've never got 11, 12, 13... let alone the listed 14, 15... so how do "get them again"...

Triumph 08-16-2008 01:49 PM

Lol. They still have a stranglehold on skill releases, huh?

For clerics Wrath and Weaken remain unreleased...but they do give the equivalent of an AoE Rejuvenate. Haha.

Spirit 08-16-2008 02:13 PM

Wedding Feature
- Get Married!
- Wedding Application Required (Found in Fiesta Store)
- Proposal Ring (200 Silver)
- Wedding NPC, Dreian Uriel found in Elderine
- Wedding Guide
- Benefits (Perm. Mini Pet +2 to stats, Summon Skill, 5% Stat Increase, Additional 5% Stat Increase if partied with your hubby/wifey)
- Summoning partner prompts message to accept- Stats and Skill remain until couple divorces (Feature not implemented yet)
- 30 guest invites allowed (15 per newlywed-to-be)

LMAO - I summoned joo - get over here NOW!!! lol

Yosei 08-16-2008 02:39 PM

I was kind of hoping they'd release more skills (I mean as in new) and another mock for fighters ._. But oh well, can't exactly complain, atleast the patch is coming. Guess I'll have to invest in more BoT and start scrolling more.

booyah8876 08-16-2008 03:44 PM

Quote:

Cleric Active Skill
Bash [11] 85
Heal [14] 81
Heal [15] 87
Protect [08] 81
Endure [04] 83
Trip [06] 85
Bleed [06] 85
Immune [04] 85
Restore [11] 85
Rejuvenate [08] 83
Rejuvenate [09] 89
Resist [07] 89
Recover [05] 84
Invincible [09] 84
Sacrifice [04] 81
Sacrifice [05] 88
Invigorate [02] 85
Awaken [01] 85
Well that's nice. Seeing as the last one we have is Protect [05] since Lv 51. Maybe that means [06], and [07] will be coming out, too finally~

Quote:

Originally Posted by Serendira (Post 211654)

And you're pure END... I wanna see what the 3rd new place looks like :cutielove:

The third place is Lv 8x dungeon. :)

Zwivix 08-16-2008 06:21 PM

Wow alot of nice stuff added, but nothing i really was looking for...Still want gender change, guild war systems, archer improvement, cs weps, perm. cs stuff.

Yay more members for us.

Vasu 08-16-2008 06:32 PM

I would hope that Awaken was some sort of self-Ressurect...but....do I even need to say something about that?

booyah8876 08-16-2008 07:08 PM

I think there is a skill like that.

You cast it, and if you die, you get auto-ressed, or something...

it's a bit extreme, but high lvl skill~

Unless I'm wayyyyyyyyyyy off.

xD

Infatuate 08-17-2008 01:42 AM

How sure are you guys that "cap raise" or any of this is on the 19th? According to Sking's post it was still a "work in progress."

booyah8876 08-17-2008 01:45 AM

It's under the official announcements part.

We're sure. :3

Infatuate 08-17-2008 03:20 AM

I can't seem to find it :lost:

Lexaeus 08-17-2008 03:25 AM

Yay more space in the guilds :D Nowhere near cap new skills and the apprentice system :D maybe I'll get lucky and get invited to a wedding. Hey Booyah can I join your guild if there is space?

Guest 08-17-2008 03:26 AM

Quote:

Originally Posted by Infatuate (Post 211989)
I can't seem to find it :lost:

http://www.outspark.com/forums/showthread.php?t=100586

Infatuate 08-17-2008 03:46 AM

Thank You.

Ralath 08-17-2008 04:39 AM

Quote:

Originally Posted by Vasu (Post 211788)
I would hope that Awaken was some sort of self-Ressurect...but....do I even need to say something about that?

Quote:

Originally Posted by booyah8876 (Post 211795)
I think there is a skill like that.

You cast it, and if you die, you get auto-ressed, or something...

it's a bit extreme, but high lvl skill~

Unless I'm wayyyyyyyyyyy off.

xD

Sounds like WoW. I'm pretty sure someone has that skill in WoW. o-o

Hyper 08-17-2008 05:23 AM

Quote:

Originally Posted by Zwivix (Post 211785)
Wow alot of nice stuff added, but nothing i really was looking for...Still want gender change, guild war systems, archer improvement, cs weps, perm. cs stuff.

Yay more members for us.

YESPLZ.

Damn, I really want a few more quests at 57, 58, or 59. xD Just about 500k exp worth... :cutielove:

DancingSimmer 08-17-2008 08:44 PM

I can't wait for this update. It's going to be great! :)

MikeyG 08-17-2008 09:01 PM

Quote:

Originally Posted by Ralath (Post 212026)
Sounds like WoW. I'm pretty sure someone has that skill in WoW. o-o

Yeah in wow priests have a talentry move that does almost that.

cillia 08-18-2008 02:10 AM

yeah after seeing a new skill for clerics, i might get some motivation to actualy start lvling my cleric again D: but i wish mages got just one more skill or something x3 though im not complaining. And WOW i feel sorry for archers DDD: *cries* another reason to stop lvling my archer D':

sigh.... the only thing about the cap being raised that i'm excited about is seeing all of the new armor and seeing who caps again first x3 im wondering if the leader of Aoi_no_Kaze will be the first to cap D: seeing that they capped in 3.7 days...
:zomg: and wow.. 100 guild members... Oo yay for moving all of my alts xD

booyah8876 08-19-2008 05:01 AM

He updated it.
Quote:

Miscellaneous Changes/Fixes
- HP Bar for players with 10,000 HP will now appear correctly
- Server selection screen will now show proper status (Low, Medium, High, Offline)
- Level 1-30 monsters now give 20% more EXP
- Chat for Slime, Mushroom, Imp changed
- Level limit on refining stones (Elrue, Lix, Xir) except on Level 1. Level 2 = Level 20+, Level 3 = Level 50+, Level 4 = 80+, Level 5 = Level 120+
Quote:

Quest Overhaul
- All quest text has been reviewed and re-localized
- EXP rewards for levels 1-30 have been increased.
- Required amount of monsters needed for levels 1-5 Kill quests have been decreased.

Ralath 08-19-2008 05:17 AM

And.... wow.

They are really making levels 1-30 a breeze.

Hessah 08-19-2008 05:19 AM

what are they doing?!?!?!? increasing exp for lvl 1-30 AGAIN!

as if they dont level fast enough already!! I reckon i missed a few quest coz i leveled too fast...

and i laughed at the change in text for slime/mushroom/imp... wonder wat they'll say now "hit me 3 times and u'll level!"

Enraya 08-19-2008 05:23 AM

ROFLMAO @ Hessah

Yeah, 1-30 is too much of a breeze now.
They've got KQ quests, normal quests, and now the monsters give a lot of exp as well o-o

Blaaaaaaaah 08-19-2008 05:24 AM

Hmm. Why did they put the level limit on the use of enhancement stones? To limit those enhancement scammers?

Not saying it's a bad thing, just wondering.


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