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the reason is outspark are too lazy to send problems to Korea
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hey viasta guess what! I GOT BRAWL! and jus to show u im not rubbin it in ure face guess what! MY WII WONT READ IT!!! YAAAAAAY!!!! i looked it up and found out that i have to send it to nintendo to get it cleaned.....its been happening to a lot of wiis so blaaaaah. by the time i get my wii sent ull have one lolol
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lol i like xbox 360 best lol
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hey, not on topic and yes, xbox360 is the best, I have been pwning in Halo3, and my friend have been pwning me when I am on his team on Ranked Big Team! GAHHHHHHHHHHHHHHH!! He wont stop killing me because I got the freaking shotgun~_~..and he dies right after he gets the shotgun
now back on topic or maybe just Outspark dont' care about their players, just the money from CS to scam the players after Beta testing with the wipe. In outspark's mind.. Player =/= Money Scam =/= Loss of players In a caring, responsible game sponsoring site... Player = Money Scam = Loss of players |
They have an entire computer dedicated to the cash shop, and the cash shop still sells items after "coffee is spilled on it", just goes to show their piorities i guess?
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So you've done programming before? Great! Now try developing an entire game then localizing a few hundred thousand lines of text in a different language for 5 different countries hoping that the other country understands you. Don't forget that the developer has to manage different content for each country. Quote:
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Please have logical sense with your negative comments towards our company. Quote:
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Ons On is a very small company. It doesn't even feel like a company, more like a group of guys getting together to make a game. Which I think it really is. |
THe real reason the patches seem to introduce bugs and things are difficult to patch is because proper software engineering practices werent implemented.
One of the major differences that seperate American made content with Asian made content. Proper Software Engineering practices would create a layered system where the core of the game is build stable, and additions are made externally, without affecting the core-layers in any sort of way. Alternatively there are many design patterns, and software engineering practices that can be followed - obviously none of them followed by OnOnsoft. Otherwise a simple error like "bugged skills" would be easy to locate - so easy in fact it would literally take seconds. |
^nerd alert^
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