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-   -   Your Thoughts on Class Balance? (http://www.fiestafan.com/forums/showthread.php?t=4902)

Loveless 01-29-2008 04:34 PM

If Outspark is going to implement the same skills as the other Fiesta versions, they better get to it fast. When you start changing things like these when a lot has established their characters it could be troublesome. You know there's people who will complain regardless.

I'm sure other Fiesta versions took it in steps as well but when you think about it. If Outspark has taken patches from the others then why didn't they just go ahead and take the recent one possible and translate that? (Regarding skills, class balance, and what not) I suppose it's not as easy but why not take something that was tried and true already instead of changing skill description, etc. (In BK, Fury Shot doesn't do poison damage, it stuns)

In my opinion, before you add more contents in a game (especially cash items) you need to look at classes first. That's what you're going to be playing... cash items are a bonus. Some don't/can't buy em so why increase the balance between classes with em? Just my thought.

Yosei 01-29-2008 04:53 PM

I know I will be ticked. Because a lot of us have already gone and used all of our skill points. But then again, thats what the stat point thingy in CS is for. But but.. not everyone can buy that.

Loveless 01-29-2008 06:22 PM

It's also quite obvious by looking at recent trends that even when they do implement that class balance... they're going to mess something up. Such as a skill that was fine before not being able to be casted at all (not just animation). In all honesty, this should've been done during the Closed Beta phase.

Valentines 01-29-2008 06:29 PM

Well Fiesta mages are also lucky, as in BK there Nova Frost is at level 90.

Or 95..

FoxyBrown 01-29-2008 06:31 PM

This is my guess... since I have not played all characters....

Mage - I do play mage. It can solo well on yellow creatures by using all scrolls, using ice to my advantage and kiting after spamming my skills. They also work excellent in parties, so long as you aren't so overpowered that you draw aggro all the time.

Archer - I started on archer. I didn't like it. They do have DoT, but it doesn't add up to what a mage can do. They have a little better defense, but not enough to make a big advantage. I think archer needs to be beefed up a bit.

Cleric - As others have said they solo incredibly well in terms of survivability, but it can take too long to kill something because of the lack of power.

Fighter - Haven't really played it, but it seems that their best place is in a party.

Bottom line, I think all classes play best in a party, and I'd have to say that I like mage best to solo.

Falcomist 01-29-2008 06:52 PM

i say just keep it the way it is...

I mean seriously every class has a job to do in a party it just come to the soloing that is hard to balance.

Especially PVP i mean if u watched my video vs hyoree... It was basically a stalemate however i had to spam potions a lot more crazier.

cleric: balanced the way it is though i think they deserve a bit more upgrade in their atk power.

Archer: overall needs beefing thru both stats and skills.

Mage: dont change mages they are fine the way they are especially at the high lvls.

Fighter: they do perfectly fine the way they are since their made to tank or solo with an Axe.

In my view most classes are fair in parties but solo and PVP they need a tweak in the balance of each class.

Ethelinde 01-29-2008 07:05 PM

Personally I'm ok with no change as well. If anything of significance I think it should be the Archers' sp consumption (they duo incredibly well with their skills, but can't afford to spam them at the moment), the Clerics' bash/bleed and buff, and the fighters' sp pool. Hopefully they don't simply go for whatever the players cry for and change things for the worse (aka reducing clerics' abilities etc.) at present moment its already very arduous and boring to play clerics. Any more reduction will render them complete leechs unable to survive in the game on their own, which would reduce the amount of clerics over all and create a shortage of the class. I mean if people complain about the buff why haven't they realized while in party they also get the benefits as well as can ask a cleric for the hp/sp? :p

Yosei 01-29-2008 07:09 PM

I can live without the buff skills on BK, but I'd like to stun.

MikeyG 01-29-2008 07:11 PM

stunning yes yosei :')

Hyper 01-29-2008 08:33 PM

The "stun" in BK had a duration of about 2-3 seconds.

Hardly a stun.


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