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Yeah, its been helping me a lot during Mara KQs
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with ur dot on it, and it has ALREADY chased u do not bother to NP
it wont go away lol run a few steps, then NP more then a few actually Tactic to use it Poison! (at melee range) cast NP (infront of the mob while tanker is tanking) enjoy attacking |
Oh trust me I've tried everything to get that Dragon off me. At times without DoT... still, the bosses love archers.
"Loveless is new tank!" >.> |
So NP only works on melee mobs right?
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It works on all mobs. She only said melee "range"... which would be right beside the monster.
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Here... this is what I wrote on Outspark forums... I think it's a pretty good explanation ^^
Nature's Protection aka "Ks repellant" When a n00b comes to Ks the archer, archer simply waits for said n00b to hit creature. Archer then casts Nature's Protection, monster ignores archer, kills said n00b ks'er, and then... you have your own monster again, and ks'er is out 1% xp ^^ That skill pwns... I wish I had something like that. |
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I feel guilty for every time I use it now because I LOL when I pass an aggro to like a party member during a KQ, and the person dies xD. *walks away* doop de doo*
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It becomes "useless" in higher levels because if you use this during AOE parties... it'll go straight to the mage or cleric.
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Nature's Protection allows archers to be pro bot killers. <---- In the words of my brother D:
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