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I have a question. For Magic Missile, do you mean if you keep it at level 1, upgrade with Cooldown? And if you get the higher levels upgrade with attack? -confused.-
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Ok its like this Magic Missle is the one spammable skill mages have it has a really really low cool down at lvl one...so Its good for anti cleric pvp...so you simply upgrade it as you like but in the skill window there are little arrows which allow you to select which rank of the skill you want to use. So you select the rank of the skill depending on your situation...and Fire meant upgrading Magic Missle for cooldown is the most important thing...but you can also upgrade its attack power if you like.
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Oh well, too late for me. I already have 2 Power in it. :3
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Oh wow. When I first started the game, I was tempted to carry over my WoW factor and create a mage. Maybe I still consider this....
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Mages in Fiesta really dont play like Mages in WoW....well in my opinon they dont...I think mages in Fiesta require hrmm a bit more touch to play really.:D
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I love my Mage, but detest the cooldowns. I made a system where I can use 2 skills and 2hko the monsters I'm training on.
Missile + Fire Missile + Lightning Missile + Ice Works out pretty well in my opinion, but it just sucks that Fire now has a 15 second Cooldown. T.T; |
Ice is a very very very nice skill specially for use when soloing as it slows mobs down...We used it when me and Fireriot were training in Collapsed Prison the mobs there are lvl 50+ where as I could tank them Fires dmg would lure them onto him so we jus used Ice...But to remedy the problem with the Fire Skill you should just pump points into cool down i suppose.
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Nice guide fire |
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I think your guide is nice too, Andy =) |
I have another question.
Is it that the higher level Ice Missile slows down the monster more? Or do all the levels slow down the monster equally, but just higher levels do more damage? |
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