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-   -   Laws to leveling in higher level places. (http://www.fiestafan.com/forums/showthread.php?t=3347)

viasta 12-04-2007 06:09 AM

there's a law to leveling...?

Well, In Apoline as archer, if I'm with a good pt with good tank and a cleric, I pull rapidly as in like 3+ mob per time and not die :D, but even with good tank and cleric, I am not close to leveling yet :/

Xylem 12-04-2007 06:10 AM

Quote:

Originally Posted by Old Warrior (Post 52721)
Unless the cleric is being ridiculous, and the only reason he wants you to pull slower is because he doesn't want to use stones or pots...

Oh i see. Yea I was being a tightass lol. I only had a few left and thought I'd save the pots for emergencies though. I was thinking better safe than sorry, but then again, training in high level spots can't always be as easy. Thanks for the comments.

Fr0Z3nWind 12-04-2007 06:48 AM

well i pull 1 mob in, all start hitting it,
i'll pull the next 1 in when it's dying soon, it's not hard to get the timing
i get almost a 100% when the next mob REACHS us, the 1st mob dies
thats great grinding without using too much pots

Xylem 12-04-2007 07:03 AM

Well the problem is that clerics are the ones that are doing all the healing. The tankers use minimal pots, whilst the clerics constantly uses heal. There are times where the tank doesn't need heals whilst the monster fights him, however, i thought it was rude to rest whilst everyone was fighting. By the time the mob dies, the next one comes straighta way and i have to keep on healing, and you can only regen when you're resting :(

I guess it's only fair though, since clerics don't do the fighting in high level areas.

Loveless 12-04-2007 07:50 AM

If you want to level in a place way over your level then don't be stingy. If you don't want to use up pots/stones in a short period of time then I suggest you go back to Moonlight or go to Goblin Camp. You will always be using up potsstones on monsters that are red to you.

Of course, as an Archer myself... unless you can handle the mob coming at you then don't pull the next one. I am able to take hits (sometimes have to tank for the fighter) so I have no problems pulling the mobs. Either way I think that archer you partied with was an idiot.

Xylem 12-04-2007 08:17 AM

Yea, I figured that out now XD.

.o0O0O0o. 12-04-2007 11:37 AM

The archer obviously got irritated. He must have wanted to get more exp and your party make up obviously didn't meet his need. Make no biggy of this. But usually, when grinding in above your level spots, you'd use sp/hp stones like there's no tomorrow; then when you're out call for a restone. Most folks like to eat their exp in chunks then take a longer rest than little chunks and resting after each bites. Anyway, most of the time the cleric is the one that makes or breaks the party. What the cleric says goes :)

AngellicDiety 12-04-2007 11:56 AM

Quote:

Originally Posted by Xylem (Post 52735)
Well the problem is that clerics are the ones that are doing all the healing. The tankers use minimal pots, whilst the clerics constantly uses heal.

Totally false. I only have 1027 sp as a tanker. Mock [2] uses 111 sp, the Snearing Kick some 50-80 sp. and Devastate 100 sp. In one mob I can use up some 500 sp keeping aggro with multiple mocks and devastate...

Ivramire 12-04-2007 12:19 PM

Quote:

Originally Posted by AngellicDiety (Post 52782)
Totally false. I only have 1027 sp as a tanker. Mock [2] uses 111 sp, the Snearing Kick some 50-80 sp. and Devastate 100 sp. In one mob I can use up some 500 sp keeping aggro with multiple mocks and devastate...

indeed...I think that I have found to my surprise that mages use the least sp.

.o0O0O0o. 12-04-2007 01:06 PM

True that mages consumes little sp. my MM1 is 2sp, fire1 is 7sp, lightning and ice is around 70sp. With 1500+ sp @ 42 and 68 sp stones, i rarely go thru 1/4 of them when the cleric need to restone. Of course, i could be stingy and cast lifetap and not any sp stones.


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