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Yeeep she's right archers are doomed. Guess they need a new skill or a super speed buff cuz they fall to the axe.
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Don't all other classes fall to the axe besides maybe a high leveled mage? Then you could technically say all classes are unbalanced :l I don't play my archer much...the only thing that bothers me is the stone amount, but that sorta got fixed already.... http://www.fiestafan.com/forums/showthread.php?t=29891 |
I just now take back what i sadi about archers (always) falling to the axe. I created an archer with a tank build except using spr instead of str and more end than spr. the build allowed me to survive stun and the following beatdown enough for me to run away. only eceptions are +10 charms and skins, which i may get later on. Try this out and see for yourself.
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Lol forget it. Archers aren't cut out for pvp.
They aren't called underpowered for no reason. If u like pvp then go create a fighter not a archer. And Mage hunt?? O.o They will just own u dude. I suppose u've never seen one of those charmed sc mages who kills u off before u can even react? |
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Sorry but this is extremely false. Archers have been rebalanced enough to kill even the strongest fighter out there. Fiesta is about one thing, and that's easy to see, money. Any archer with +9 Blues and a +9/+10 weapon with SC suit has the ability to own ANY class. That's about how it goes for any class. I have seen NicoOlivia (110 Ranger) kill a glad wearing entirely +9 SL gears with a +10 SL axe. Whoever says archers don't have enough damage is wrong. Archer is not a doomed class, they're fixed fairly well. Fiesta has increased the DEF on archers gears, most people haven't realized that. Archers gears are now extremely similar to that of a clerics gears. The reason you don't see it is because you have to enhance the gears in order to see the difference. Fighters gears will always have the most defense. Then clerics gears. And then believe it or not, is an archers gears. Also while fighters gears tend to have fail mdef, archers gears have balanced mdef, meaning they are the best class for taking out mages. While it mostly depends on Jewels, since they add the majority of mdef, archers gears by default have 2nd highest mdef (being only lower than clerics gears) until about 9x/1xx where mage gears start to increase in mdef. By default +0 weapon and gears, sure a glad will be able to kill an ranger/ss however tell me how many times that is the case? Almost never. In reality it's just about who has put more money into the game getting more godly enhanced gears than the other person. |
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