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-   -   Mage's? :o (http://www.fiestafan.com/forums/showthread.php?t=2441)

Yosei 11-04-2007 06:40 AM

Yeah..
I don't know how the cool time thing works with the points, but with Magic Missile 8, and Magic Blast, they have the same default cool time, 4 seconds. I set 3 points to cooltime on magic missile, and 5 to magic blast, but they both have -1.2 seconds cooltime o.O

Zotius 11-04-2007 06:49 AM

Well if you know what ur doing doing your job change, it is possible to make sure your clone doesn't cast any spells against you. Just a hint, spells require a weapon to be casted.

toolrocket 11-06-2007 06:30 PM

Mages rock pretty hard... Plus, I've been pretty successful up to L32 just going it solo. Might not be as fast as say as cleric, but you dont NEED to rely on other people as a mage. Just kill stuff quick and rest between kills...

.o0O0O0o. 11-06-2007 06:39 PM

Cooldowns are there so that we aren't too overpower. Mages are cannon glasses. We pack a mean punch but we're easy to break. Having both a Mage and Cleric, I enjoy playing my mage most. Mages are more fun to play.

Triumph 11-06-2007 08:41 PM

Quote:

Originally Posted by toolrocket (Post 38325)
Mages rock pretty hard... Plus, I've been pretty successful up to L32 just going it solo. Might not be as fast as say as cleric, but you dont NEED to rely on other people as a mage. Just kill stuff quick and rest between kills...

On the contrary...good luck when you're level 40.

We clerics NEVER truly need to "rely" on other people. Clerics are known for their invincibility; mages are known for their power.


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