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-   -   [Video] Fiesta World Tour 01 (http://www.fiestafan.com/forums/showthread.php?t=17633)

Censtudios 02-09-2009 11:45 AM

Quote:

Originally Posted by Yosei (Post 293586)
All they have to do is open the environment more, instead of preset trails, and we're set. Basic MMO feature.

say what?... you mean stuff like jumping onto stuff? and removing the ANNOYING "this area is not accessible" poop? if so, then yes I agree lol :O

*steals yosei's icecream*

Yosei 02-09-2009 12:05 PM

Yeah, that. Its annoying. Then plant some mobs in those areas, and ta da! More grinding for everyone.

Sir_Jacob 02-09-2009 01:08 PM

that's a great idea, so it will probably never happen xD
I doubt outspark would try to do that, since they just translate the game from one language to another. Unless the korean version magically had a more open map, I doubt we are going to get one. Be cool though.

Belaslav 02-09-2009 01:29 PM

Okay, I've just watched the video, and I have to say: Good job!

You got the scenery, the music, the whole feeling of it was correctly placed and executed. However I do feel some things need to be pointed out:

1. Framerate. Your current framerate is rather low, which causes images to streak a little. I'm guessing that it's the PC you used which is not powerful enough to run Fiesta and Fraps (or whatever recording software you used) at the same time because in the video, your framerate jumps to high during still shots and to low during movement shots.

2. Voice actor. The guy leaned a little too close to the microphone during recording and that caused his voice to be recorded along with his breaths. Either he should move away a little next time, or use a shielding screen.

Keep it up guys. One day people will pay you to make professional game commercials like this one. :cheeky:

Censtudios 02-09-2009 04:57 PM

Quote:

Originally Posted by Belaslav (Post 293627)
Okay, I've just watched the video, and I have to say: Good job!

You got the scenery, the music, the whole feeling of it was correctly placed and executed. However I do feel some things need to be pointed out:

1. Framerate. Your current framerate is rather low, which causes images to streak a little. I'm guessing that it's the PC you used which is not powerful enough to run Fiesta and Fraps (or whatever recording software you used) at the same time because in the video, your framerate jumps to high during still shots and to low during movement shots.

2. Voice actor. The guy leaned a little too close to the microphone during recording and that caused his voice to be recorded along with his breaths. Either he should move away a little next time, or use a shielding screen.

Keep it up guys. One day people will pay you to make professional game commercials like this one. :cheeky:

Thanks for the comments! we appreciate feedback.

Yeah the framerate was a pain. had my editing program running as well XD but I didnt notice until later when I closed the game ._.

And we're already getting paid for some projects.

Spirit 02-09-2009 05:09 PM

Quote:

Originally Posted by Belaslav (Post 293627)
Okay, I've just watched the video, and I have to say: Good job!

You got the scenery, the music, the whole feeling of it was correctly placed and executed. However I do feel some things need to be pointed out:

1. Framerate. Your current framerate is rather low, which causes images to streak a little. I'm guessing that it's the PC you used which is not powerful enough to run Fiesta and Fraps (or whatever recording software you used) at the same time because in the video, your framerate jumps to high during still shots and to low during movement shots.

2. Voice actor. The guy leaned a little too close to the microphone during recording and that caused his voice to be recorded along with his breaths. Either he should move away a little next time, or use a shielding screen.

Keep it up guys. One day people will pay you to make professional game commercials like this one. :cheeky:

Maybe that is why some parts looked blurry to me. I was thinking HD should have been clearer. But, yeah, in some spots, it was pretty clear, then others, just meh.

And lol and the hearing the guy breathing. I do not have sound at work, but now I am thankful.

Censtudios 02-09-2009 07:50 PM

I also recorded in 1680x1050 so yeah... that also plays a role in framerate hehe. the higher the resolution (and quality), the lower the framerate :P

cillia 02-09-2009 08:19 PM

wait so... o.< theres a way for average players to see the maps like that? tell me how plox D;



anyhow really nice vid~ it doesnt seem that blurish to me, it looks more like you had the glow effect on x3

Ralath 02-09-2009 08:34 PM

Quote:

Originally Posted by cillia (Post 293758)
wait so... o.< theres a way for average players to see the maps like that? tell me how plox D;

No. They use a special program.

cillia 02-09-2009 08:39 PM

Dx blah now im really curious! :< what program...


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