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-   -   Is there any way we can make mor cleric attaks? (http://www.fiestafan.com/forums/showthread.php?t=15296)

Melissa27 01-17-2009 05:34 PM

we're built to heal. no1 else can heal but us. yes, people solo and clank and whatever... but ultimately, we HEAL. 2 attacks skills are fine..... in my opinion anyway. maybe 1 more but that's it.

AegisXOR 01-17-2009 11:50 PM

We're the support class- we're the only ones that can heal for cheap, buff, or cure DoT. Most clerics can slap together a solo build- smart clerics can make a clanking build.

The price you have to pay for all those abilities is being nagged by nubs constantly. D:

kirbysprite 01-18-2009 12:22 AM

All Clerics would love more attacks. I know I do. But we only get more at the high levels...

Hyper 01-18-2009 02:19 AM

Ugh, please not another one of these threads.

Quote:

Originally Posted by Hraesvelg (Post 259924)
After they implement that, I want an "I win!" button.

LOL, yes.

yuujou 01-18-2009 04:18 AM

Quote:

Originally Posted by Melissa27 (Post 281573)
we're built to heal. no1 else can heal but us. yes, people solo and clank and whatever... but ultimately, we HEAL. 2 attacks skills are fine..... in my opinion anyway. maybe 1 more but that's it.

we have three actually...

Lexaeus 01-20-2009 12:48 AM

Quote:

Originally Posted by Hyper (Post 281709)
Ugh, please not another one of these threads.

lol yeah. Personally I find cleric soloing fine during when I still played before those easy lvl quests were implemented, when I was lvl 34, and even then when I soloed I never used bash b/c I saved up my sp for just healing so I could solo longer without a need for a stone. Plus my crits killed everything that I decided to kill :nahnah:

Hessah 01-20-2009 12:55 AM

More attack skills for cleric? We shall ask them to make Trip and Bleed more worth while first... the "2nd" kill is so useless...

Quote:

Originally Posted by yuujou (Post 281745)
we have three actually...

Effectively we can only use 2..

unless you do -Bash- -Trip- -Switch to Mace- -Bleed-



Though I've already accepted that we're a support class, and we have a billion healing skills, I wouldn't know how to fit everything on my hotkey if i had more attack skills LOL

a.L 01-20-2009 01:54 AM

When mages, archers and fighters get more healing skills, we'll talk.

iDerrick 01-20-2009 07:20 PM

Quote:

Originally Posted by a.L (Post 282422)
When mages, archers and fighters get more healing skills, we'll talk.

Fighters get a vitality skill, I'd like one of those on my archer. When I started playing my archer after my cleric, i noticed I use a hell of a lot of stones and I keep trying to spam my heal button when its really the power shot button. Note to self:Archer is not your cleric.

Hraesvelg 01-20-2009 07:27 PM

Vitality decreases defense for a gain of strength, it doesn't have anything to do with healing. Vampiric Strike, on the other hand, is about as close to a healing skill as Fighters get (unless there are some new skills in the very upper ranges I'm not aware of, and it's not guaranteed Outspark will implement them if they exist).


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