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I find that in parties in TR, you almost always need an archer.
Why? Because 20% of the mobs you're fighting are Heart Trumpies, one of the hardest mobs in the game for mages to kill. Archers? They rip right through them. Hell, I've gone in parties that were better with 2archers/1cleric/1fighter/ME vs 2 mages instead of 2 archers. Class discrimination simply proves their ignorance. |
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I've been focusing on grinding/questing lately, so kind of have forgotten about KQs. |
MD seems to fail a lot these days -.-
And I haven't even completed my first quest. ZOMG STUP LVLING YEW NUB! D: GRATZ =D And yeah, archers are not useless in MD. *squish* |
These days?
has the success rate of MD ever been high? kekeke |
True, but both when my cleric just reached MD and with my mage I never failed as many as I failed on my archer. Mainly, incompetent clerics and fighters that are afraid to tank the duck.
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Md was the worst kq for idiots like that imo.
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Or tanks who INSIST on tanking the duck and don't know how to get it stuck. (And chant "no clerc no tank." >>) Although, back when my cleric did MD, we were just fine not doing that.
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Besides, I'm still clinging to the hope that they'll even archers out and give them some of the missing skills. D: |
Bows just look cool too. Way cooler then a huge toy hammer XD
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meh it maybe because all the decent people are off doing lvl 80 things now and those of us who joined later are stuck with dregs :goaway:
nevermind, eh? |
Everyone seems to get that now, it might not have anything to do with being an archer (which i always find a way to get into all my arguments).
Gaaah i really hate getting all the childish people thinking their soo cool just casue they got higher than lv 40... |
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