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Ohhhhhhhhhhhhhhhhh icicicicic. Don't worry about the bolded part cos I think you answered what I was wondering anyway x)
Thanks Ivvvvraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaa! |
Then with the magic resist items... what counts as "magic", really? The stuff that AP boosts up? Or.. do stuff like Annie's regular attack count as magic?
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Ap doesn't boost up magic resist. Magic resist to ap like armor is to damage.
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Oh yeah I didn't mean AP boost up MR, but does MR only "block" AP or do stuff like annie's autoattack count as "magic" too? Or are all autoattacks counted as physical damage.
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All champion's regular attacks are physical damage. All skills (generally) that can be increased with AP can be mitigated by magic resist.
Take Ashe for example. The W skill's damage increases with Attack damage, which also increases normal attack damage. The only skill boosted by AP is her ult's damage. If you use MR against Ashe, the only damage you will lessen is the damage from her ult. Also; damage, damage, damage. |
Oh serious? I thought W was magic cos it looks shiny LOL.
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"servers are full, please check back later" !!
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I reaaaaaaaally love accidental kills. Both teams were ripping each other out so I decided to fire my ashe's ulti since I was late to the party. I almost missed but the other ashe ran right into my arrow and I got a kill x) Yayers!
Also does anyone know when it's "not too early" to surrender? Before I thought it had to do with the number of turrets dead at the base, but in the game before, we haven't even managed to kill any of the turrets at the base and the team surrendered. But when I tried to surrender in another game and our turret+inhibitor in mid was killed, it told me it was too early! @_@" |
25 minutes in SR
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What's SR?
Oh and how do oracles work? I didn't really get it from the item description. Do you detect invisible champs around you? And since you detect it, the rest of your team can too right? |
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