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Lirange 05-15-2010 02:37 AM

Ralath, I can't get on. G__G Says servers are busy... I think it's because I forced restarted my computer=[. Did it twice -_-.

Ralath 05-15-2010 02:52 AM

No, it says it's busy for me too.

Lirange 05-15-2010 03:10 AM

get on!!!

ptr notes
Quote:

* = See Design Notes.

==Champions==



=== Al'Zahar, The Prophet of the Void ===

* Summon Voidling (Passive)

** After casting 5 spells, Al'Zahar summons a Voidling to engage enemy units for 21 seconds. Voidlings grow after 7 seconds (+50% Damage/Armor), and Frenzy after 14 seconds (+100% Attack Speed).

* Call of the Void

** Al'Zahar opens up two portals to the void, After a short delay, power erupts from the voids, dealing damage and silencing all enemies hit.

* Null Zone

** Al'Zahar creates a zone which deals the greater between a flat damage and a % of the target's max health.

* Malefic Visions

** Al'Zahar infects his target's mind with creul visions of their demise, dealing damage each second. If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and restore mana to Al’Zahar.

* Nether Grasp

** Al'Zahar grips his target in an engulfing void of energy, dealing damage each second.





===Akali===

* Smoke Bomb

** Stealth is now removed when you actually attack, rather than when you begin your attack animation.



===Alistar===

* Pulverize

** Now deals damage when the target is knocked into the air, rather than when they hit the ground



===Ashe===

* Frost Shot slow % changed to 15/20/25/30/35%, from 10/17/24/31/38%.

* Volley now fires 7 missiles, from 9.

* Enchanted Crystal Arrow

** Fixed a bug where Enchanted Crystal Arrow could stun for longer than intended

** Fixed a bug where ranks 2 and 3 slowed targets for longer than intended

** Reduced the amount of stun per unit of distance (e.g., you have to fire it from farther away to get the full stun duration)

* New spell (E) - Hawkshot: Ashe sends a scouting hawk to target location on the map, revealing terrain as it travels. Note: Ashe keeps the passive Accumulate Wealth.



===Blitzcrank===

* Power Fist

** Removed the slow particle from the affected target.

* Static Field

** Static Field's tooltip now provides the bonus damage based on the Blitzcrank's Ability Power.



=== Cho'Gath ===

* Rupture

** Rupture now deals damage on knocking the targets into the air, rather than when they fall to the ground.

* Feast

** Feast loses up to 3 stacks on death instead of all of them.



===Evelynn===

* Shadow Walk

** Stealth is now removed when you actually attack, rather than when you begin your attack animation.



=== Janna ===

* Eye of the Storm

** Cooldown increased to 12 from 10.

** AP ratio reduced to .6 from .8

** Damage buff changed to 10/20/30/40/50 from 24/30/36/42/48



=== Master Yi ===

* Double Strike

** Fixed a bug where Double Strike was represented incorrectly on death recaps.

* Alpha Strike

** Reduced the animation delay before performing Alpha Strike

* Meditate

** Reduced the animation delay before performing Meditate



=== Mordekaiser ===

* Children of the Grave

** Fixed a bug where Mordekaiser would infrequently gain health from Mace of Spades or Syphon of Destruction while Children of the Grave was on his target.



=== Nunu ===

*Visionary

** Fixed the Visionary tooltip to correctly say that Nunu gains a free spell every 7 attacks instead of 8.



=== Pantheon ===

* Grand Skyfall

** Reduced the summoner spell cooldown so that players can cast summoner spells right after Pantheon completes his Grand Skyfall.



=== Rammus ===

* Attack ranged increased to 125 from 100

* MP regen per level increased to .06 from .05

* Powerball

** Cooldown reduced to 11 from 12

* Defensive Ball Curl

** Cooldown reduced to 15 from 18

** Mana cost changed to 50 from 40/50/60/70/80

* Tremors

** Mana cost changed to 120 at all ranks from 100/150/200.



=== Ryze === *

* Spell Flux's -Magic Resistance debuff no longer stacks.

* Spell Flux's -Magic Resistance debuff increased to 15 from 12.




=== Teemo ===

* Camouflage

** Fade time reduced to 3 seconds from 4.

** Fixed a bug in which sometimes the fade time would take too long.

** When Teemo breaks stealth, he now gains "Element of Surprise", increasing his attack speed by 40% for 3 seconds.

* Blinding Dart

** Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130.

** Cooldown reduced to 10 from 12.

** Blind duration reduced to 1.5/2.0/2.5/3.0/3.5 from 1.6/2.2/2.8/3.4/4.0.

* Move Quick

** Now only breaks when taking damage from an enemy champion or turret.

* Toxic Shot

** The first application of magic damage now occurs immediately upon hitting the target.

** Poison duration reduced to 4s from 5s (total number of applications remains at 5).

* Noxious Trap

** Fade time reduced to 1.5 from 2.



=== Tristana ===

* Updated several particles.



=== Tryndamere ===

* Bloodlust *

** Bloodlust bonus critical damage per stack lowered to 0/1.125/2.25/3.375/4.5 from 1.5/2.25/3/3.75/4.5

** Bloodlust cooldown lowered to 14/13/12/11/10 from 18/16/14/12/10


* Undying Rage

** Is now castable while CC'ed.



===Twitch===

* Ambush

** Stealth is now removed when you actually attack, rather than when you begin your attack animation.

* Deadly Venom

** Fixed a bug where Deadly Venom applies 2 debuff icons to its target.



=== Zilean ===

* Timebomb AP ratio decreased to .9 from 1.1 *

* Timebomb Now ticks 3, 2, 1 additional damage before the bomb explodes. This will trigger calls for help.



==Items==

* New Item: Bilgewater Cutlass

** +25 Attack Damage

** +12% Life Steal

** UNIQUE Active: Deals 200 magic damage and slows the target champion for 2 seconds (300 range). 60 second cooldown.



* New Item: Hextech Revolver

** +40 Ability Power

** +10% Spell Vamp



* New Item: Hextech Gunblade

** +40 Attack Damage

** +50 Ability Power

** +15% Life Steal

** +12% Spell Vamp

** UNIQUE Active: Deals 200 magic damage and slows the target champion for 3 seconds (700 range). 60 second cooldown.




==General==

* Critical chance and critical chance per level removed as a base stat. Gold value for these stats was pushed into base attack damage and attack speed per level, respectively. Average delta across all champions for these stats was +1.91 base attack damage and +.17% attack speed per level.

* New system for Armor/Magic Resistance Penetration implemented. All penetration is now percentage based and stacks with diminishing returns up to 50%. If a champion with 50% penetration attacks two targets that absorb 30% damage and 70% damage, they will only absorb 15% and 35% of the damage from the attack respectively.

* Brush on Twisted Treeline redesigned.

* The Reverse Law of Ninja Power has been changed to modify health, not damage






==Audio==



===Champions===



====Ashe====



* Fixed bug causing hit sound on Enchanted Crystal Arrow not to play



====Kennen====



* Added different hit sounds for basic attack on different materials


---------------------------------

* Ryze, Zilean and Tryndamere: These changes are experimental burst changes for the PTR. These will be changed.
You serious...ashe's buff is going to make her op. She's already a pain to deal with and now she's getting a moving ward-_-. It's pretty much like clair, but better. There was a reason why clair was taken out of the game-_-. This skill is also pretty much the same as a dota skill...

On the bright side, new champion sounds interesting, teemo is getting a buff, zilean getting a nerf, and janna got a buff :D

Lirange 05-15-2010 03:10 AM

btw, get on now!!

gonna check ptr for new champ look, have to close real client

Destrus 05-15-2010 03:20 AM

al zahar is fun. was gonna participate in ptr friday again but now i need to save up money to buy him so gonna play real games.

Destrus 05-15-2010 03:21 AM

btw, up, down, left, right, up, up, down, down

Lirange 05-15-2010 03:22 AM

wait for me!!

Destrus 05-15-2010 03:22 AM

i am D:

Ralath 05-15-2010 03:26 AM

Get on normal realm Lirange T_T_T_T_T

Was hoping for more of Morde nerf.


Also, that Hextech Gunblade was made for Akali.

Ralath 05-15-2010 03:26 AM

Quote:

Originally Posted by Destrus (Post 412464)
btw, up, down, left, right, up, up, down, down

what's that???


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