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However, due to this competition, there is no longer the sense of camaraderie. Everyone is focused on grinding, and throwing together high level parties to better annihilate Blue Clover Trumpies or Ancient Stonies, or Slyphs. Mages under 60 are unwanted, because they are not able to cast Frost Nova. Archers aren't wanted as much now, because now Frost Nova simply annihilates everything standing. Only clerics and fighters are still wanted, but only due to necessity rather than true desire to help them. Certain members of BusouRenkin that are more well-known left largely due to this. Falcomist's said reason was that "too many had left already," and "new members would inevitably ask for plvling." That's understandable. Meek quit based upon the fact that the grind race left lower-leveled players to fend for themselves. Crost, aka Jericho, the guild master, quit because "there was nothing left to come back to." Chewie quit because of Meek's reasoning. Sensou and BabyAngie likewise joined GardonOfRecluse, but I am uncertain of their reasoning behind it. I am willing to wager that their reasoning is somewhat based on the competition, however. Q.E.D, the competition is killing some parts of the community. Those who are not based on grinding will find themselves alienated by their friends who want to grind. For all of you GardonOfRecluse members, I'm sure Falcomist can confirm what I've said--the reason behind BusouRenkin's imitation of the partial-Collision collapse is largely due to guild members no longer willing to assist one another. Yes, we will have a merge, and we hope to rebound from that, but the future is still unclear. </Wall of Text> |
Even mages with just Nova Frost are starting to get out of demand, "Get blablabla, they have Inferno, that other guy is only level 64" or something like that. I've had 3 people tell me I need to level so I can get Inferno <.<
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If anyone becomes estranged from their "friends" that are unhealthily (is that a word? hehe) grinding, please just be patient and eventually new relationships will form as us late-comers to Fiesta will reach those higher levels! Maybe I will start a guild called "Slow-Leveling Isyites who play mainly for the Relationship aspect of Fiesta" for all of us who don't level very quick ;) .... hmmm can you imagine 20 of us clumped in Elderine or Uruga? LOL The ENTIRE screen would be filled with the guild name! Too bad there is a limit on the length. Anyway I digress. Please don't quit! Yosei or anyone! That void will be filled eventually :) |
I'd just like to stick my head in here and remind everyone not to name any names, or target any guilds for the matter (although I know that most of you hasn't done that). As Yosei has pointed out, there are lurkers in here, who could be the ones you're talking about, and that's just going to upset them. I am watching... D:<
------- Back on topic, I am actually very surprised about the impact on players this contest has made. Maybe because I am not near that level, thus not really knowing many people of that level, to know how competitive people have felt. It seems like Outspark had underestimated the affect of this event on the players. Although it may not come into something serious, it could be come serious. Some people out there really don't know how to stop playing when they get addicted. |
Yeah.. I was thinking of writing to the staff and suggesting they not do anymore race-like events thats require hours of grinding and leveling. I know they didn't tell us to grind all day, but honestly.. its a game, MMOs are the most addictive games out there, they had to have thought about people who do this.
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Re: AngellicDiety: Well, I just had a little problem with being indirectly referenced and implied as being one of the "unhealthy people", along with the rest of the guild. I felt it was unfair, as none of us do anything like that.
Well, I'll begin by saying that I feel that Fiesta is more a "kill monsters repeatedly" orientated MMO than any other game I've tried, because basically that's all you can really do for the most part, without direct GM intervention/event. With the exception of KQ (which is more or less, also "kill monsters repeatedly") there isn't that much else to do in game. The competition will affect people differently, some positively, others negatively, and I'm sorry that for BusouRenkin, it was the latter, but everything will probably affect different groups, some for the positive and some not. I am personally not looking forward to battlegrounds at all, as I feel that it will just lead to a lot of clerics going there to solo (who is really going to try and kill a cleric?) and every other class left to fend for themselves. Talking about us, the cap coming off (and the competition) is what encouraged most of the members to return, prior to this normal activity was around 5-8 people online at most for most times of the day, with the cap in place, level 59 people simply didn't have much reason to play (although some still killed monsters for drops, despite being capped, to earn money), so they simply did not log, or made new low level characters. Levelling is how we get to know each other, most GoR parties I've been in chat in party chat while in the process, so that was actually far worse for our (relatively) low levelled people. Now, activity is almost triple that, with around half a dozen people still overseas for Christmas/New Years holidays, although this may drop off when people go back to work and school, or go home for Chinese New Year. About levelling. (this is just my personal opinion) I feel that a high level character does not really help a low level character level. Rather, the low level character helps the high levelled character level, or in some cases, the high level character can even screw over the low level character by limiting what they can effectively kill with EXP penalty (-20+% for monster level difference, plus the extra the higher level character eats. There isn't really a significant difference between between characters besides at points where they get new skills. (Like, I feel that a lvl 60 and 66 mage are more or less the same, a lvl 51 and 59 mage are more or less the same, and a lvl 51 and 59 archer are more or less the same) I feel that the problem more for archers is that beyond the first archer in a large party, the others are not that useful, and there is some prejudice/underestimation of their ability. In my experience, a lvl 51+ STR archer with AoE poison (the weapon being irrelevant) is just as good for a party as a lvl 60 INT mage with a +9 lvl 50 weapon and frost nova. An AoE party only needs at most one lvl 60 Enchanter to be efficient, any second source of AoE damage, be it an archer, a fighter with devastate/whirlwind(although the cooldown on this is really BLAH) or a <lvl 60 mage, is fine to make the mobs die before the tank fighter loses aggro, and the Enchanter gets flattened. |
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Instead of making events like these, the developers should work more to giving us something else to do that doesn't require grinding or exp. Or maybe Outspark should do different contests.. like fanvideos, like how Cookie and Centrix do. Something thats fun, different, and lightly competitive. |
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I think the event is fine, most MMOs I have tried do have an event like this (or multiple) at some point, while it may not appeal to some people, it is good to have a range of events that may or may not appeal to various groups or demographics within the game, there are things like Staff Signature, Holiday Screenshot, Videos... to me, they are about as bad as you view the levelling event, I'm just not suited to them, but it's nice that they're there for people who are :) |
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Thing is, I thought the point of giving us a new level cap was to encourage players to come back and play, and keep playing. Sure, it encouraged more people to play again, but, that event is like rushing them to level cap, just to make it boring again for them. Then, they'd have to come up with something new to keep the level 79s playing. >__>" |
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It's the perfect plan! |
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